(English) SUStisfied? Little-Known System Usability Scale Facts

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(English) SUS will continue to provide a reliable, valid and quick measure of ease of use and average SUS scores may increase due to UX improvements. [자세히 읽기]

(English) Design Like da Vinci: Sketching Lessons from the Original Renaissance Man

Vitruvian Man

(English) Michael Gelb’s How to Think Like Leonardo da Vinci, drawing from Leonardo’s sketch-books, provides designers and usability practitioners lessons in better thinking and problem solving. [자세히 읽기]

(English) Engaging Users in Product Design: Bridging the Gap from Insight to Strategy

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(English) More researchers should partner with their users in targeted research and design activities to help bridge the gap between insight and strategy. [자세히 읽기]

(English) Separate but Unequal: Web Interfaces for People with Disabilities

(English) A separate, unequal interface is not an acceptable accessibility solution. Good design values having one interface accessible to the widest range of users and situations. [자세히 읽기]

(English) From One Student to Another: Advice for Beginning a Career in User Experience

(English) As you enter the UX job market, remember that each opportunity is a means to build your story and showcase your value or potential impact. [자세히 읽기]

(English) Designing with a Service Perspective: A Bronx Tale

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(English) The world is heavily reliant on services. User experience and design professionals are primed to apply a service perspective for making these experiences effective. [자세히 읽기]

(English) Helping Students Go to College: Lessons Learned from the KnowHow2GO Public Service Campaign

Image of KnowHow2Go.org homepage

(English) Public service campaigns, like KnowHow2GO.org, intended for college bound students, must understand how best to present necessary information in order to serve large, diverse audiences. [자세히 읽기]

(English) How Was It for You?: Helping People Describe Their Experiences

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(English) Usability study participants may choose words from a list to assist their feedback. Produc-ing one set of words for an entire user population proves challenging. [자세히 읽기]

(English) Power in Numbers: Measuring Usability with Web Analytics

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(English) Web analytics provide usability professionals working with websites an opportunity to gain deeper insight into their users and communicate the value of their work. [자세히 읽기]

(English) On the Edge: Branding the User Experience

(English) Branding establishes and maintains people’s identification with and “loyalty” to people, companies, products, and services and likely this focus on branding may increase in prevalence. [자세히 읽기]

(English) What’s News: Voice Recognition Technology Aiming Higher

(English) With permanent voice recognition features appearing in popular consumer products, technology is becoming more an auditory and verbal experience than a manual and visual one. [자세히 읽기]

(English) A Book That Talks (Book Review)

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(English) A review of Practical Speech User Interface Design by James R. Lewis. Recommended for students and seasoned practitioners with an interest in design of speech user interfaces. [자세히 읽기]

(English) Editor’s Note: Short and Tweet

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(English) Our Editor’s Notes usually focus on a theme, but this issue (gasp) doesn’t have a theme! Instead, there is something here for everyone. [자세히 읽기]

(English) WUD in Manila: An Interview with Regnard Raquedan

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(English) Editor Joe Bugental talks to usability consultant Regnard Raquedan about last year’s World Usability Day, celebrated in the Philippines, and his plans for this year’s event. [자세히 읽기]

(English) Rubes Cartoon: So Your Windows Crashed

(English) Cartoons from the wild and twisted world of Leigh Rubin, syndicated cartoonist. [자세히 읽기]