Avoiding Narcissus: Finding inspiration in Unusual Places (Book Review)

Book cover

A review of There’s Not an App for That by Robinson, Marsden & Jones. Think deeply about the way you design and how you might do it differently [Read More]

Design for Innovation (Book Review)

A review of 101 Design Methods: A Structured Approach for Driving Innovation in Your Organization by Vijay Kumar. A guidebook about innovation and design thinking techniques. [Read More]

UX Strategy: Fad or New World Order?

Company executives increasingly agree that good design is good business. Has UX finally been recognized as strategic? How do we take advantage of this? [Read More]

Stepping Up: UX in the Enterprise

Modern enterprise software projects need both upstream and downstream UX services. Research, architecture and strategy must be addressed, before the more traditional work on the software itself. [Read More]

Using Journey Lines: Insights and Ideation

As a user research tool, mapping out the a journey helps the researchers and UX team develop a shared understanding of the story. [Read More]

Giving UX Advice: Getting Buy-In

A butterfly with tech buttons on its wings

Experience-based tips for convincing co-workers and clients to accept the idea of user testing and to implement the results. [Read More]

UX Education: Some Missing Pieces

There are multiple programs offered by design schools around the world. But gaps between the real and academic world do not entirely prepare upcoming designers stepping into the industry. [Read More]

Flexible Foundations: Preparing Design Students for a Changing Field

To prepare students for a user experience career, design programs should focus on teaching flexibility, experimentation, critical thinking, and effective communication. [Read More]

Killer Robots and the Humanities: Building an Interdisciplinary UX Program

The next generation of technology professionals also need a background in communications, ethics, history, and even literature to be effective architects of digital experiences. [Read More]

Persuasive Design: When Does UX Become Evil?

UX turns evil when human behaviors are used to manipulate people into spending additional money. [Read More]

Using Your Logical Powers: Abductive Reasoning for Business Success

Research methods can be inductive (generalizing) or deductive (narrowing choices). Combining methods for abductive reasoning gives business teams the confidence and strategic insights to better collaborate and innovate [Read More]

Physician Heal Thyself: A Doctor’s View of Healthcare Software

Doctors, administrators, and IT staff in a hospital often have different views of technology. User experience professionals need to be aware of these differences when designing medical systems. [Read More]

Turning Learning into Action: Themes from the 2015 GIANT Conference

A recap of the 2015 GIANT Conference. Everyone is a designer. No one knows it all; we need each other. We should all strive to be better at design, not perfect. Ask ourselves, what are we missing? [Read More]

Rubes Cartoon: Timing

Cartoons from the wild and twisted world of Leigh Rubin, syndicated cartoonist. [Read More]