Articles by Heather Desurvire
Heather Desurvire, principal of Behavioristics, is a consultant and specialist in video game usability and playability whose clients include top developers and publishers, such as Disney, THQ Publishers, Electronic Arts, LucasArts, Blizzard, Sega, and others. She is on the faculty at University of Southern California’s game studies program.
Playing to Learn: Teaching User Research to Game Design Students
Students of Game Player Experience understand the value of user research first hand by learning good game user experience principles and seeing those principles implemented. [Read More]