Articles by Heather Desurvire

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Heather Desurvire, principal of
Behavioristics, is a consultant and
specialist in video game usability and
playability whose clients include top
developers and publishers, such as
Disney, THQ Publishers, Electronic Arts,
LucasArts, Blizzard, Sega, and others. She is on
the faculty at University of Southern California’s
game studies program.

Playing to Learn: Teaching User Research to Game Design Students

Students of Game Player Experience understand the value of user research first hand by learning good game user experience principles and seeing those principles implemented. [Read More]