Skip to content Skip to sidebar Skip to footer
Becoming a UX Researcher in the Games Industry

Becoming a UX Researcher in the Games Industry

The games industry is a dynamic field in which technological advancements and artistic expressions are combined to create new experiences. Getting into the industry requires a transferable skill set that accommodates key differences between games and other interactive systems that impact games’ UXR objectives and approaches. Industry differences are discussed along with the benefits of…
Hands holding game controller

Users as Co-creators: Player-centric Game Design

How a game design process suitable for Agile can be made user-centered and incorporate player feedback and real user input.如何让适合敏捷流程的游戏设计做到“以用户为中心”,并将玩家的反馈和由实际用户提供的信息融入其中。애자일 개발 환경의 게임 디자인 과정이 사용자 중심적이 되고, 플레이어 피드백과 실제 사용자의 조언을 통합하는 방식Como o processo de design de jogos adequado para o método ágil pode ser realizado centrado no usuário e também incorporar…