Articles about Teste de usabilidade

Tornar os portais de saúde usáveis: Lições do Healthcare.gov

Deseja consertar portais web para uma importante iniciativa do governo. Testes de usabilidade com consumidores de sistemas de saúde ajudaram a melhorar o CoveredCA, um portal na Califórnia. [Leia mais]

(English) SUStisfied? Little-Known System Usability Scale Facts

graph

(English) SUS will continue to provide a reliable, valid and quick measure of ease of use and average SUS scores may increase due to UX improvements. [Leia mais]

Ver para crer (Resenha)

Uma resenha de Eye tracking the User Experience – A Practical Guide to Research, de Aga Bojiko. Uma leitura obrigatória com dicas para a execução de estudos de rastreamento ocular. [Leia mais]

Envolvendo os observadores do estudo: Uma etapa ignorada da pesquisa com o usuário

Sign for observers to stay quiet with cartoon face

A participação dos observadores é uma parte importante da realização de estudos de usabilidade. Um pouco de trabalho prévio pode ajudar a envolver os observadores com mais eficácia. [Leia mais]

Resenha do livro: UX Professionals + Stakeholders (Profissionais de Experiência do Usuário + Stakeholders)

Book cover

É nossa pesquisa por Tomer Sharon [Leia mais]

The p Stops Here (Book Review)

Book cover

Quantifying the User Experience: Practical Statistics for User Research by Jeff Sauro and Jim Lewis [Leia mais]

Uma abordagem único à usabilidade do software: o que a sua equipe de desenvolvimento ganha

Utilize o tempo “ocioso” no começo de um projeto para fazer com que a equipe se envolva com a usabilidade desde o início. Os desenvolvedores ganham uma carga de trabalho equilibrada e um maior prestígio. [Leia mais]

Devemos conduzir esse estudo de usabilidade? Considerações éticas nas avaliações

Hand wearing a brace using a switch control

Pode não ser ético conduzir uma avaliação da experiência do usuário? Uma avaliação da acessibilidade antes de um teste de usabilidade pode prevenir situações frustrantes, dolorosas ou difíceis. [Leia mais]

Guia prático em cada nível (Crítica do livro)

Book cover

Uma análise de Informações essenciais sobre teste de usabilidade: Preparar, apontar . . .Testar! por Carol M. Barnum [Leia mais]

Testar ensinando: aprendizagem entre iguais, um método de avaliação de usabilidade para crianças

Two children at a computer

A tutoria entre pares ajuda a envolver e estimular as crianças durante o teste de usabilidade. O contexto social torna o teste mais natural, resultando em descobertas mais ricas. [Leia mais]

Fornecendo motivos: completando o teste de usabilidade com a web analítica

Analytics graph

El uso de datos cualitativos permite planificar tests de usabilidad y analizar los resultados obtenidos revisando qué partes de su sitio visitan sus usuarios. [Leia mais]

Fazendo tudo se encaixar (Crítica do livro)

Book cover

Uma análise de web design responsivo por Ethan Marcotte [Leia mais]

O destino de um tablet digital

A digital slate with hands using it

Um protótipo de tablet de baixo custo para auxiliar no monitoramento da desnutrição infantil na Índia rural encontrou desafios sociais e técnicos além da usabilidade no teste de campo. [Leia mais]

Siga o fluxo: utilizando o mapeamento da mente para capturar o feedback do usuário

O mapa mental pode fornecer uma representação visual do feedback do usuário durante o teste de usabilidade. Ele pode ser uma ferramenta valiosa para capturar um fluxo de dados não linear. [Leia mais]

Jogos melhores: informações do monitoramento do olho

Eyetracking on mobile screen

O uso de eye-tracking durante o teste de usabilidade de jogos diminui as potenciais suposições falsas e ajuda os desenvolvedores a entenderem melhor o comportamento do jogador oferecendo informações qualitativas. [Leia mais]

Uma ferramenta emergente: software de reconhecimento de expressão facial

Screen image with a face

Um novo software pode ler as faces para detectar emoções básicas quando alguém usa um site, fornecendo uma visão mais detalhada sobre como reagem. [Leia mais]

(English) Playing to Learn: Teaching User Research to Game Design Students

(English) Students of Game Player Experience understand the value of user research first hand by learning good game user experience principles and seeing those principles implemented. [Leia mais]

(English) Book Review: Of Testing and Techniques

Book cover: Beyond the Usability Lab

(English) A review of Beyond the Usability Lab: Conducting Large-Scale Online User Experience Studies by Bill Albert, Tom Tullis, Donna Tedesco. This book is well-structured for practitioners of remote usability testing. [Leia mais]

(English) Testing by Minors: Risk Prevention for UX Pros

(English) When conducting testing with children, full disclosure and reasonable procedures are your best defense against potential legal complications. [Leia mais]

(English) Usability Script and Moderator’s Guide: 2 Tools or 1? Communicating with Study Respondents

(English) A good script allows a moderator to support conversation with a participant, learning from the participant’s freedom, while still providing the necessary controlled environment. [Leia mais]

(English) Taking Usability into the Trenches: Importance of Ethnographic Research and Field Testing

(English) Employing a mixed field method that bridges the gap between ethnographic and laboratory approaches may address the need for real world context in product and design usability evaluation. [Leia mais]

(English) Engaging Teams with Rich Reporting: Recipe for a Research Findings Expo

(English) Rich reporting, for example, an expo, is an improvement beyond traditional written reports leading to a more meaningful engagement among a wider variety of stakeholders. [Leia mais]

(English) Around the Globe: Lab Research in the United States and Europe

(English) Those who do international field work need to become experts in the differences in research methodology from one culture to the next. [Leia mais]

(English) Field Research: Another View

(English) Marketing and usability research "field" or gather data in different ways. Both disciplines would benefit by carefully considering the assumptions they impose with their approaches to sampling. [Leia mais]

(English) Usability Testing by People with Disabilities: Some Guerrilla Tactics

(English) Guerrilla usability testing software assists testing with people with disabilities leading to more usable and accessible software for all users—disabled, non-disabled, and seniors. [Leia mais]

(English) Get it RITE: Rapid Iterative Testing and Evaluation (RITE)

screencap

(English) With RITE, UX teams examine interface alternatives in a short time, evolving a more usable final design more quickly than with traditional usability testing methods. [Leia mais]

(English) User-Centered Procurement: Evaluating the Usability of “Off-the-Shelf” Software

sample evaluation form

(English) UX teams must extend the role of usability evaluation to the "off-the-shelf" software procurement process itself. [Leia mais]

(English) Role Reversal: Testing for Ease of Learning and Recall

(English) When testing a software package, include traditional roles found in a pyramidal training model but also a reversed, "train the trainer" round. [Leia mais]

(English) Help! Where Is It When You Need It?

(English) Provide form instructions on a separate web page and place a “Help” link at the beginning to help users who prefer or require “up front” instructions to complete the form. [Leia mais]

(English) Conducting Field Studies with Older Adults Lessons for Recruiting and Testing Older Users

(English) Field testing and field research work especially well with older adults, if you are sensitive to their needs in both the recruiting and data collection process. [Leia mais]

(English) Automated Usability Testing: A Case Study

(English) Although not useful in all circumstances, unmoderated remote tests can compensate for a lack of direct observation and interaction. [Leia mais]

(English) The Truth is Out There: Using Mobile Technology for Experience Sampling

(English) Research "in the wild," where people use the interfaces we design, test, iterate, and develop can be conducted on users mobile phones. [Leia mais]

(English) The Client Speaks: Supporting Participation in Remote Moderated Research

(English) Remote user testing is primarily employed when speed, convenience, or international testing is called for. However, there are practical qualitative benefits to using remote methodologies, as well. [Leia mais]

(English) A Moderated Debate: Comparing Lab and Remote Testing

(English) Unmoderated tests provide more data, but don’t automatically provide insight. Strong pattern recognition and hypothesis development skills are necessary for interpretation. [Leia mais]

(English) An Attainable Goal: Quantifying usability and user experience

(English) Client companies are coming to appreciate the importance of quantifying a website’s usability and user experience and the role usability plays in a website’s success. [Leia mais]

(English) Getting Your Money Back: The ROI of remote unmoderated user research

(English) Remote, unmoderated, task-based, qualitative, quantitative user research does not replace other methods, but it adds value on it own merits [Leia mais]

(English) Global Usability Testing: How to plan and report tests in multiple locations

(English) The success of moderated usability testing of a product in several countries in a short time is depends on careful planning and preparation. [Leia mais]

(English) More than Skin Deep (Book Review)

(English) This book’s focus on accessibility during the entire user-centered design process integrates accessibility throughout product development and provides readers with a readable introduction to incorporating these concerns into daily professional practice. [Leia mais]

(English) What’s News: Up, Up and Away

(English) Airbus’s new A380 super-jumbo employees volunteered to do “ethnographic” usability testing; the first in-air test with a full-size passenger load on board. [Leia mais]

(English) Usability Engineering in New Zealand

(English) New Zealand, traditionally an early adopter of technology, is seen as a great “test location” by many companies. Awareness of the business benefits of usability is growing. [Leia mais]

(English) Really How Many Users Do You Need to Test (Issue 4.4)

Magazine cover

(English) How many users are really enough - three articles tackle this question, along with agile and the market value of technology. (Articles available in Acrobat PDF format) [Leia mais]

(English) Pretending to Be You (Issue 2.2)

Magazine cover

(English) Usability testing, using personas for evaluations and using emotion in design. (Full text not available) [Leia mais]