Getting a Grip on (Virtual) Reality: My Flights from (Conventional) Reality

Take a trip through different VR effects and how the combination of the technical platform and photography create them. [Read More]

Writing Usable Survey Questions: 10 Things All UX Researchers Should Know

By following a few simple guidelines, you can create surveys that are more usable for your participants and will generate more useful data for you. [Read More]

Bringing Stats Into the Office (Book Review)

A review of Improving the User Experience Through Practical Data Analytics by Mike Fritz and Paul D. Berger, which offers data analysis lessons in bite-size chunks. [Read More]

The UX of AR: Toward a Human-Centered Definition of Augmented Reality

With augmented reality, the tech is typically put ahead of the user experience. We need to bring UX more prominently into the AR conversation. [Read More]

Mechanical Turk: Quickly Scale Research Without Breaking the Bank

Through Mechanical Turk, user experience researchers can conduct quick, scalable, and budget-friendly studies, while testing a product’s accessibility and suitability for international audiences. [Read More]

Understanding User Motivation: Creating Compelling IoT Experiences

A Life of Design and Innovation (Book Review)

Improving Digital Translation: Research Findings from Multilingual Communicators