
Designing Education: Educating Design
New ideas in e-learning are both designing education and educating design. The new educational experience includes interdisciplinary teaching and exploratory learning


New ideas in e-learning are both designing education and educating design. The new educational experience includes interdisciplinary teaching and exploratory learning

Mentors support students with a high-touch, individualized user experience. In e-learning tools, adding mentors allows students to work at their own pace and meet their goals.

Schools in Asia are actively exploring the use of mobile applications, augmented reality, and virtual reality to enhance the motivation and engagement of students.

When designing an e-learning solution, ensure they are engaging and effective by solving for these five unique challenges: Motivation, range of users, difficulty, assessment, and retention.

[greybox] Unleash your potential A man sits on a park bench, holding a dog on a leash. The dog sits in the grass reading a book titled “How to unleash your full potential.” The dog is holding scissors and getting ready to cut through the leash. [/greybox] Read more Rubes

User Experience Professionals Association (UXPA) International supports people who research, design, and evaluate the user experience (UX) of products and services.