The UX of AR: Toward a Human-Centered Definition of Augmented Reality
With augmented reality, the tech is typically put ahead of the user experience. We need to bring UX more prominently into the AR conversation.
With augmented reality, the tech is typically put ahead of the user experience. We need to bring UX more prominently into the AR conversation.
Understanding how IoT technologies impact everyone in the household is key to designing intuitive, compelling experiences.
Get an insight into how testing AV equipment has many additional issues that are not present in software testing.
A review of Improving the User Experience Through Practical Data Analytics by Mike Fritz and Paul D. Berger, which offers data analysis lessons in bite-size chunks.
By following a few simple guidelines, you can create surveys that are more usable for your participants and will generate more useful data for you.
Through Mechanical Turk, user experience researchers can conduct quick, scalable, and budget-friendly studies, while testing a product’s accessibility and suitability for international audiences.
Take a trip through different VR effects and how the combination of the technical platform and photography create them.
Understanding the processes multilingual communicators use to translate content informs the user experience design of future digital translation tools.
A review of The Man Who Designed the Future: Norman Bel Geddes and the Invention of the Twentieth-Century America by B. Alexandra Szerlip
Find more of Leigh Rubin’s cartoon humor and and even book Leigh as a speaker at your next event at rubescartoons.com/events.html (c) 2017, Leigh Rubin, Syndicated Cartoonist
User Experience Professionals Association (UXPA) International supports people who research, design, and evaluate the user experience (UX) of products and services.