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UX Magazine wrote a new post 13 years, 6 months ago
Ace Up Your Sleeve: The Developer on Your UX TeamWhether your development practice is Agile, staged, or waterfall, and no matter what software domain you work in, one thing is true: the […]
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UX Magazine wrote a new post 13 years, 6 months ago
Better Games: Insights from Eye Tracking
When we play test games at Valsplat, we often use eye tracking to enrich our observations. Eye tracking leaves less room for assumptions and […]
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UX Magazine wrote a new post 13 years, 6 months ago
<!–:en–>The View from Here: Beyond Books<!–:–><!–:zh–>局外人观点:书籍之外<!–:–><!–:KO–>현재 전망: 책을 넘어서<!–:–><!–:pt–>A visão a partir daqui: além dos livros<!–:–><!–:ja–>今後の展望:書籍を越えて<!–:–><!–:es–>La vista Desde Aquí: Más Allá de los Libros<!–:–>
When the Internet goes down at my public library, it’s as if someone has pulled the drain plug in a bathtub. The Internet users, usually a l […]
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UX Magazine wrote a new post 13 years, 6 months ago
<!–:en–>An Emerging Tool: Facial Expression Recognition Software<!–:–><!–:zh–>新动态:一项新兴工具:表情识别软件 <!–:–><!–:KO–>최신 뉴스: 최신 도구: 얼굴 표정 인식 소프트웨어 <!–:–><!–:pt–>Uma ferramenta emergente: software de reconhecimento de expressão facial<!–:–><!–:ja–>最新情報:最新の注目ツール:表情認識ソフトウェア<!–:–><!–:es–>Una Herramienta Emergente: Software de Reconocimiento de Expresiones Faciales<!–:–>
As user experience professionals, our job is to create products and services that are useful, usable, and enjoyable. Fortunately, there are a […]
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UX Magazine wrote a new post 13 years, 6 months ago
<!–:en–>Rubes Cartoons: i-roll<!–:–><!–:zh–>Rubes Cartoons: i-roll<!–:–><!–:KO–>Rubes Cartoons: i-roll<!–:–><!–:pt–>Cartoons do Rubes: i-roll<!–:–><!–:ja–>Rubes Cartoons: i-roll<!–:–><!–:es–>Dibujos e Historietas de Rubes: i-rollo<!–:–>
Leia mais cartoons do Rubes ou faça o download do novo aplicativo diário do Rubes em rubescartoons.com (c) 2011, Leigh Rubin, Cartunista as […]
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UX Magazine wrote a new post 13 years, 6 months ago
<!–:en–>Graphic Design: Two Views (Book Review)<!–:–><!–:zh–>图形设计:两种观点 (书评)<!–:–><!–:KO–>그래픽 디자인: 두 가지 시각 (서평)<!–:–><!–:pt–>Design gráfico: duas visões (Crítica do livro)<!–:–><!–:ja–>グラフィックデザイン:ふたつの見解 (書籍レビュー)<!–:–><!–:es–>Diseño Gráfico: Dos Visiones (Reseña)<!–:–>
A review of Graphic Design: A New History By Stephen J. Eskilson Yale University Press, 2007 Graphic Design Solutions By Robin Landa Cengage […]
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UX Magazine wrote a new post 13 years, 6 months ago
Follow the Flow: Using Mind-Mapping to Capture User Feedback
Imagine you are taking notes in a usability session. Sarah, the participant, is providing great feedback, while Tom, the moderator, listens […]
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UX Magazine wrote a new post 13 years, 6 months ago
<!–:en–>Editor's Note: Audience Participation Please<!–:–><!–:zh–>编者按:请读者参与<!–:–><!–:KO–>편집 후기: 관중 참가 환영<!–:–><!–:pt–>Notas do editor: pedimos a participação do público<!–:–><!–:ja–>編集者の注:オーディエンスの参加をお待ちしています<!–:–><!–:es–>Notas del Editor: Rogamos la Participación de la Audiencia<!–:–>Did you know that you were one of approximately 6,000 people who read this magazine four times a year? SIX THOUSAND. And did you know that all […]
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UX Magazine wrote a new post 13 years, 10 months ago
Play Your Way to Productivity: Using Game Design to Achieve “Flow”
His heart beat faster as he closed in on his all-time high score. His fingers flew across the keyboard, and his adrenaline-fueled mouse clicks came a […]
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UX Magazine wrote a new post 13 years, 10 months ago
Social Games with Words: A Short History of ImplementationsFor nearly as long as there have been keyboards and screens in people’s homes, there have been people using them to play games. With limited graphical c […]
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UX Magazine wrote a new post 13 years, 10 months ago
Electric Racer to Promote Literacy: A Game for Two Inter-Generational Players
The Sesame Workshop team set out to produce Electric Racer, an inter-generational game that engages children ages six to nine and their parents, or […]
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UX Magazine wrote a new post 13 years, 10 months ago
Designing Games for Non-Gamers: Rapid Prototyping as a Design Methodology
Every day, unconscious biases allow us to make snap judgments about others, which is helpful for efficiently navigating daily life. For example, we can […]
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UX Magazine wrote a new post 13 years, 10 months ago
Multi-screen Games and Beyond: New Dimensions in User InteractionAt the Electronic Entertainment Expo (E3) in June 2011, Nintendo introduced the next generation of game consoles, the Wii U. It’s nothing less than a r […]
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UX Magazine wrote a new post 13 years, 10 months ago
Simplifying Game Interfaces: Principles for Hiding UI Complexity
Sometime around 2002, I appointed myself “Ambassador of Video Games” to my parents. They had never really gotten into those games, and they detested the […]
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UX Magazine wrote a new post 13 years, 10 months ago
Using Biometrics to Reveal Insights into the Player Experience
Video games are designed to deliver engaging player experiences covering almost all the emotions. Sculpting this blend of emotions is the job of the […]
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UX Magazine wrote a new post 13 years, 10 months ago
Playing to Learn: Teaching User Research to Game Design Students
Until recently, many game publishers and game studios still showed some resistance to user research, particularly usability testing, as opposed to focus […]
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UX Magazine wrote a new post 13 years, 10 months ago
Games in the Real World: Some Characteristics We Can UseAmid all the enthusiasm that has emerged around using games for learning, health, persuasion, and social change, there’s a nagging problem: it’s the per […]
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UX Magazine wrote a new post 13 years, 10 months ago
[:en]Looking to Games for the New User Experience: What Other Website Interfaces Can Learn[:zh]从游戏看新的用户体验:其他网站界面可以学习到什么[:ja]新しいユーザエクスペリエンスとしてのゲームに対する期待:他のウェブサイトインタフェースが学べること[:][:en]Games have come a long way since the 1980s when gamers—in the modern video game sense—were a young, fringe lot. The intervening thirty years have […]
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UX Magazine wrote a new post 13 years, 10 months ago
On the Edge: Gaming the User ExperienceWhat can games do for commercial and enterprise applications? Game design often seems to turn usability principles upside down: traditional, […]
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UX Magazine wrote a new post 13 years, 10 months ago
<!–:en–>Editor's Note: Games, Gameplay, and Gamification<!–:–>People love games. Games energize and entertain. To see how games bring people together, we need only to look at the way the world stops and puts its […]
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