- Getting Gamers
Using consumer research to understand players.
By Nicki Shovar - Why We Play Games
When frustration becomes fun
By Nicole Lazzaro - Show Your Feelings
Adding emotions (?!) to user interfaces…
By Zhe Xu - Are We Having Fun Yet?
Questionnaires can measure what matters in games
By Paul Burkhead - Creating Stories
The View from Here: Storytelling in the age of digital video
By Kevin Brooks - Editor’s Note
Leading from the middle
By David McQuillen