Sketchnote: Pioneering the Internet


Amanda Wright dug into the history of the Internet to learn what motivated the pioneers.

The text on the sketchnote:

Alan Turing, creator of the Turing Machine, father of computer science. “No, I’m not interested in developing a powerful brain. All I’m after is just a mediocre brain, something like the president of AT&T” (1936)

J.C.R. Licklider. “He didn’t have a clue how to build it, he didn’t have any idea ow to make it happen, but he knew it was important” (L. Robers, Nerds: A brief history of the Internet, 1960)

Papers written by J.C.R. Licklider: 1960, Man computer symbiosis, 1965, Libraries of the future, 1969, Intergalactic computer network

ARPAnet, Lawrence Rogers “Sending messages between people was not an important motivation for a network of scientific computers. It’s purpose was to allow people in diverse locations to utilize time on other computers.” (1969)

Email, Ray Tomlinson “I invented email because it seemed like a neat idea.” (1971)

Queen Elizabeth II sends first email – first head of state to do so. (1976)

Internet: used for the first time in 1982. Short for inter networking. Most likely coined by Vinton Cerf

TCP/IP becomes standard (developed in 1970s) “Developed to solve earlier problems with attempts at communication between computers @ARPANET” Network Group, Steve Crocker, Vinton Cerf, Bob Kahn, Jon Postel, Bob Braden, 1983

DNS – Domain Name System, Paul Mockapetris. “Like all good technologies, it was designed to explore new frontiers and not be put to one use.” (1983)

Cyberspace. Used by William Gibson in the novel, Neurmancer. (1984)

An internet worm shuts down 10% of the world’s servers (1988)

World Wide Web, Tim Berners-Lee, inventor of w.w.w which was based on hypertext and accessible through a GUI. “I always imagined the information space as someting to which everyone has immediate and intuitive access, not just to browse but to create.” “In a semantic web colaborations extend to computers.” (1989)

Wright, A. (2014). Sketchnote: Pioneering the Internet. User Experience Magazine, 14(2).
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